Game project
A cozy supernatural life-sim where you live secretly as a vampire — raising mystical crops, learning spellcraft, and slowly winning over your skeptical father.
What I worked on
During my internship I worked across technical design, tool programming, balancing, and content implementation.
I also conducted research on diegesis in games and how to use it to improve game achievements. The resulting design was implemented in Moonlight Peaks' achievement system.
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