Tool Project UnityProgrammerPersonal Project

PAPERMASK's Utilities

An expanding set of Unity tools and attributes to make development easier for developers and designers alike.

PAPERMASK's Utilities hero image
Engine Unity
Roles Programmer
Team 1 Person
Length Ongoing Project
Type Personal Project
Status In Development
Available on

About the project

Building designer-friendly Unity workflows.

My hope with creating this project is to provide a set of tools and attributes that can help designers and developers alike to create their games more efficiently.

The project is my way of learning Unity tooling and I hope to expand it with more tools and features in the future.

Developed a modular scene-switching system that dynamically creates tabs and buttons based on folder lay-out Implemented custom attributes and editor tools for developers to create designer-friendly workflows Set up the workflow to develop Unity packages Created the GitHub page with documentation