Game project
A classical top-down bullet hell (literally) about ascending to heaven from the depths of hell. Fight enemies to conquer the rooms of hell. Take on all the Great Sinners to conquer Hell itself.
What I worked on
During this project, I took a leadership role in the team, coordinating the development process. I took on developing the levels, its enemies, and the boss fights. Lastly, I created some 2D assets and animations, as well as the game's UI and menus.
I also enjoyed creating the story and designing the game's 2D assets, including the characters, enemies, and environments.
Gallery



