Game project
TiltiT is a 3D arcade game paired with a custom physical controller. Players tilt the controller to guide a ball through obstacle-filled levels while shooting enemies to survive and achieve the highest score possible.
What I worked on
For this project, I was responsible for the full development cycle of the product. This includes creating the physical controller, programming the game, and setting up a website with backend to submit high scores.
The physical controller uses USB communication to communicate its input data with Unity, which then uses that data to control the game.
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